Hi, I'm Jesús Campos "Nerkin". I'm a Spanish 2D artist currently working in the video game industry. My specialty is pixel art and concept art (environments).
I'm currently working as a professional at The Game Kitchen videogame studio in Seville (Spain). The Game Kitchen is currently the most recognized indie studio in Spain. I have participated in the development of the successful indie video game "Blasphemous" and "Blasphemous II" (see more information below).
Thank you!
Blasphemous is an action and platform game that combines fast-paced, brutal combat with a deep and evocative narrative, presented by exploring a huge universe made up of non-linear levels.
The game was released on September 10, 2019 on Steam, Switch, PS4 and Xbox One. Our publisher is Team17. Subsequently, several free DLCs have been released to expand its universe. The game reached more than one million sales, and has won national and international awards:
- Gamelab Barcelona: Game of the Year, Best Design, Best Art, Best Console Game, Best PC Game (2020)
- Hobby Premios: Best Spanish Game (2020)
- IGN Best of E3 2019 Nominee: Best Platform Game (2019)
- Fun & Serious: Best Indie of the Year, Best Spanish Development (2019)
- Next Level Granada: Best Animations (2019)
- Premios DeVuego: Game of the Year, Best PC Game, Best Console Game, Best Design, Best Idea, Best Graphics, Best Sound, Best OST, Best Production, Best Communication (2019)
- Gamelab Barcelona: Best Spanish Game in Development (2018)
- Kickstarter Staff Pick: Most Funded Spanish Game (2017)
- Gamepolis Malaga: Best Visuals (2017)
- Mangafest Sevilla: Best Game (2017)
- Burger Developed Central: Special Prize (2017)